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;;;;;;;;;;;;;;;; Add-on Weapons Mod by GunsmithBR ;;;;;;;;;;;;;;;;
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First of all you will need the mods :

 - fastman92 limit adjuster
 - Name Weapon Spawner
 - Modloader
 - Earshot (Optional)
 
Important : You have to know how to add modified weapons.

Important(Optional) : You have to know how to use the Earshot mod.


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					v1 "Variation" (32 rounds magazine)

weapon lines :

$ TEP9_MOD_V1  INSTANT_HIT  30.0 35.0  18131  -1  4  uzibad	32  24  0.55 0.0 0.115  0  0	1.55  1.05  	6  11  7	6  11  6  30  7001
$ TEP9_MOD_V1  INSTANT_HIT  35.0 40.0  18131  -1  4  uzi	32  24  0.55 0.0 0.115  1  250	1.66  1.15  	6  10  7	6  10  6  30  7011
$ TEP9_MOD_V1  INSTANT_HIT  40.0 45.0  18131  -1  4  uzi	32  24  0.55 0.0 0.115  2  999	1.77  1.25  	6  10  7	6  10  6  30  7031


weapon.ide lines :

18131, tep9m_v1, tep9m_v1, uzi, 1, 50, 0


gtasa_weapon_config.dat (GTA SA Directory\data - requires fastman92 limit adjuster)

-1    TEP9_MOD_V1		76         1                          0                       128                     255  227   79   1.0	MP5


Name to spawn the weapon (requires Name Weapon Spawner)


tep9 mod v1

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					v2 "Variation" (50 rounds magazine)

weapon lines :

$ TEP9_MOD_V2  INSTANT_HIT  30.0 35.0  18132  -1  4  uzibad	50  24  0.55 0.0 0.115  0  0	1.55  1.00  	6  11  7	6  11  6  30  7001
$ TEP9_MOD_V2  INSTANT_HIT  35.0 40.0  18132  -1  4  uzi	50  24  0.55 0.0 0.115  1  250	1.66  1.05  	6  10  7	6  10  6  30  7011
$ TEP9_MOD_V2  INSTANT_HIT  40.0 45.0  18132  -1  4  uzi	50  24  0.55 0.0 0.115  2  999	1.77  1.10  	6  10  7	6  10  6  30  7031


weapon.ide lines :

18132, tep9m_v2, tep9m_v2, uzi, 1, 50, 0


gtasa_weapon_config.dat (GTA SA Directory\data - requires fastman92 limit adjuster)

-1    TEP9_MOD_V2		76         1                          0                       150                     255  227   79   1.0	MP5


Name to spawn the weapon (requires Name Weapon Spawner)

tep9 mod v2


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					v3 "Default" (72 rounds magazine)

weapon lines :

$ TEP9_MOD_V3  INSTANT_HIT  30.0 35.0  18133  -1  4  uzibad	72  24  0.55 0.0 0.115  0  0	1.55  0.09  	6  11  7	6  11  6  30  7001
$ TEP9_MOD_V3  INSTANT_HIT  35.0 40.0  18133  -1  4  uzi	72  24  0.55 0.0 0.115  1  250	1.66  1.00  	6  10  7	6  10  6  30  7011
$ TEP9_MOD_V3  INSTANT_HIT  40.0 45.0  18133  -1  4  uzi	72  24  0.55 0.0 0.115  2  999	1.77  1.00  	6  10  7	6  10  6  30  7031


weapon.ide lines :

18133, tep9m_v3, tep9m_v3, uzi, 1, 50, 0


gtasa_weapon_config.dat (GTA SA Directory\data - requires fastman92 limit adjuster)

-1    TEP9_MOD_V3		76         1                          0                       144                     255  227   79   1.0	MP5


Name to spawn the weapon (requires Name Weapon Spawner)

tep9 mod v3


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Note(1) : You can change the weapon ID if it is already in use (make sure to change the ID in all available sections).

Note(2) : In "gtasa_weapon_config.dat" the first digit is "-1" because it automatically finds an available ID, but you can change it to the default sequential numbers if you want.

Note(3) : Originally, this weapon was only supposed to be one version (just v3), but I ended up creating two more; so far, this is the only weapon in the official packs with variations, but I intend to add a few more (not many)
The variations also have differences in the weapon's weight; in short, the player's movement speed when aiming.

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Thank you for downloading this mod.

If you find any issues please let me know.

